I found this on Shannon Tindle's blog. Another great stop motion commercial from United Airlines. Done with real paint on real paper in real life. I wish I had the patience and skill to do something like this. Click the picture to watch!
Here's another United Airlines commercial done the same way, but in a different drawing style. This one's really cool too. Not as high quality though. D:
We have an assignment in Digital Illustration class in which we have to draw 3 cryptids. This is the first of my 3, the dreaded Ninki Nanka from the Congo, a 50-foot crocodilian type creature reminiscent of mosasaurs. I've been reading a lot of Jack Kirby's 1978 comic Devil Dinosaur lately, which is where I'm drawing my inspiration from. Here's some of Kirby's Devil Dinosaur work. The comic is about a red T-Rex type creature and "Moon Boy, the first human." It's a comic about a giant red dinosaur that rules the valley while this little ape-man rides around on his back and gives him orders. What more could you ask for?
Every issue of Devil Dinosaur seems to have a killer 2-page splash. Maybe I'll post more of the splashes later.
These are some scans of Viewmaster slides from the 1960's I found around the web. Viewmasters work by using two photos of the same subject taken at slightly different angles. What you end up seeing is a stereoscopic image, 3-D if you will. Because these are scans of just one slide at a time, they won't look stereoscopic to you. I'm just going to assume you've all used a Viewmaster in your lifetime, and if not, you'll go here: http://www.3dexpo.com/parallel.htm Onto the images. The subjects in the slides are real-life 3-dimensional statuettes and sets. I guarantee any Hollywood 3-D CG takes on these characters wouldn't look nearly as great as these.
First, some Flintstones slides. Aren't these amazing?
I want to have one of these sets in my house. They're so damn cool. These Yogi Bear slides were linked to on Cartoon Brew recently, and rightfully so.
Awesome. Just awesome. Disney got in on it too.
This one's pretty hilarious...
Somebody baked Elmer a little too long.
And finally, something from the Charles Schulz camp. These translated to 3-D especially well. On a side note, if you haven't seen any Peanuts animated specials since you were 5, give them a try again this coming appropriate holiday season. They're a lot funnier than I remembered them being.
A long time ago, I did some films that I don't talk about anymore. This is one of those films. I provided the voice acting in this, Owen Dennis's 2006 epic, Hand's Breadth from Danger.
Here's another old underrated Owen Dennis project I was part of, Aquarium in the Corner.
My school is having every student make something to send to the president when he gets elected. I thought the future president might like a portrait of his rival, or if worse comes to worse, a portrait of himself to hang on the oval office wall. I did this piece in Painter 7, in the style of Basil Gogos' monster paintings that I love so much.
I'm going to start documenting my progress on my Senior Project animation for college. The meat of my animation can be seen in this storyboard, with some more story added before the boards to show that the owl is hungry and wants to eat the squirrel, and give insight as to why the owl's so nervous.
As of right now, I have the animatic done (for the most part) and one shot finished. Working in Flash makes going from pencil tests to finished animation really quick and painless.
I had used the owl design seen in the storyboard as a placeholder, to be redesigned later to look good. I tried a couple of different designs before arriving at the one I've chosen. Actually I didn't try that many, three tops. Here's the first concept:
I didn't feel it was true enough to the chubby, easily-flustered character in my storyboards, but I liked the graphic style of it, that was something I wanted to carry over into the final design. Sooo, I tried adding design elements I liked from the first concept to the original owl design in this quick, sloppy sketch:
That was kind of ugly. But there was something in this design that led me to the next and final design, but first, a color change to something a bit more easy on the eyes:
Mmm, that was better. I then tried another design, blending aspects of the original design with things I liked from the redesigns:
Success! I didn't expect to arrive at a conclusion that I actually liked for a long time, I had devoted that entire day to redesigning the owl and suddenly found my schedule open for the rest of the day. Hello Dragonball Z: Boudakai Tenkaichi 3 for the PS2! The cocaine of video games for the DBZ fan, a game I cannot step away from for long. Anyway, I slapped that owl on a quick background and then I have a rough idea of what my final animation is going to look like:
Yes. I liked it. Time to go forth with the project. I animated one of my new scenes I added to the beginning of the film, a close up shot of the owl's reaction to seeing the delicious squirrel ripe for the eatin':
Haven't been so proud of something in a while, this thing makes me laugh quite a bit. So that's where I am, I will update when I've accomplished something significant, hopefully someone sticks around to see how it's going. Thanks for reading!